Takedown -
from a neutral position, you gain control over your opponent down on the mat
while in bounds. 2 points for wrestler in control.
Escape -
defensive wrestler gains a neutral position because opponent has lost control
while either wrestler is in bounds. 1 point for wrestler who escaped.
Reversal -
defensive wrestler comes from underneath and gains control of opponent, either
on the mat or in a near-standing position, while either wrestler is in bounds. 2
points for wrestler who accomplishes the reversal.
Near fall -
criteria: when any part of both shoulders or both scapula of the defensive
wrestler are held within four inches of the mat or less, or when one shoulder
or scapula of the defensive wrestler is touching the mat and the other shoulder
or scapula is held at an angle of 45 degrees or less with the mat , or when the
defensive wrestler is held in a high bridge or on both elbows. Obviously, it is
a near fall when the offensive wrestler has control of the opponent in a
pinning situation and near fall criteria are met for a period of two seconds. A
2 point near fall is scored if the near fall criteria are met for 2 seconds; a
3 point near fall is scored if the near fall criteria are met for a period of 5
seconds.
Fall - when
any part of both shoulders or both scapulae of either wrestler are in contact
with the mat for at least 2 seconds. Also known as a pin. Individual points
are not awarded for a pin, but of course, you win the match regardless of point
totals earned prior to the fall.
Technical fall - when a wrestler has earned a fifteen point advantage over the
opponent.
Neutral -
neither wrestler has control.
In bounds -
contestants are considered to be in bounds if the supporting parts of either
wrestler are inside the boundary lines (usually the knees, side of the thighs,
and buttocks). Wrestling continues as long as either contestant is in bounds.
Position of advantage - contestant is in control and maintaining restraining
power over opponent. Control is the determining factor.
Neutral starting position - both contestants standing up, facing each other, one foot
on the starting line, the other foot behind the foot on the line.
Defensive starting position - wrestler is at the center of the circle, stationary on
hands and knees. Both knees are on the mat behind and parallel to the rear
starting line. Heels of both hands on the mat in front of the forward starting
line. Elbows must not touch the mat.
Offensive starting position - wrestler is at the side of opponent with at least one
knee on the mat on the near side of the opponent.
The near side is the one on which the offensive wrestler places the palm of the
hand on or over the back of the elbow. The head is placed on or above the
spinal column of the opponent's back. The other arm is placed loosely around
the defensive wrestler's body, perpendicular to the long axis of the body, with
the palm placed loosely over the defensive wrestler's navel. A knee or foot may
be placed behind the defensive wrestler's feet. The offensive wrestler's legs
or feet may not be in contact with the defensive wrestler.
Do not take the offensive starting position until
you are directed to do so by the referee. If you take the offensive starting
position before the referee tells you to do so, the defensive wrestler may not
be ready. This will result in a technical violation, and ultimately will cost
you penalty points in a match.